view release on metacpan or search on metacpan
Makefile.PL view on Meta::CPAN
foreach my $key (sort keys %$found_libs)
{
print " $key = '$found_libs->{$key}'\n";
}
}
# Check for OpenGL installation
our $DIST_DEFS = get_extensions($found_libs,$dist_flags->{NO_EXCLUSIONS});
# Don't build Makefile if we cannot compile+run glversion
die "unable to determine extensions or no extensions found\n" if !length $DIST_DEFS;
# Get user-specified interface
my $interface_lib;
if ( grep { m/^interface=/i } @ARGV )
{
my @my_argv = @ARGV; # safe copy
my @interface_opts = ();
my $fallback = 0;
foreach my $arg (@my_argv)
Makefile.PL view on Meta::CPAN
$make_ver = "&strawberry.bat";
print "strawberry glversion: '$make_ver'\n" if $verbose>1;
}
elsif ($IS_MINGW)
{
$make_ver = "&mingw.bat";
print "mingw glversion: '$make_ver'\n" if $verbose>1;
}
elsif ($IS_W32API)
{
$make_ver = ";make -f Makefile.cygwin " . (length($lib) ? "GLUT_LIB=$lib " : "") . (length($def) ? "GLUT_DEF=$def " : "");
print "cygwin glversion: '$make_ver'\n" if $verbose>1;
}
elsif ($^O eq 'MSWin32')
{
$make_ver = '&nmake -f makefile.mak ' . (length($def) ? "GLUT_DEF=$def " : "");
print "MSWin32 glversion: '$make_ver'\n" if $verbose>1;
}
elsif ($^O eq 'darwin')
{
$make_ver = ";make -f Makefile.macosx " . (length($lib) ? "GLUT_LIB=$lib " : "") . (length($def) ? "GLUT_DEF=$def " : "");
print "MacOSX glversion: '$make_ver'\n" if $verbose>1;
}
else
{
if ($ENV{TERM} ne 'xterm')
{
print "\nIn order to test your GPU's capabilities, run this make under an X11 shell\n\n";
}
$make_ver = ";make -f Makefile " . (length($lib) ? "GLUT_LIB=$lib " : "") . (length($def) ? "GLUT_DEF=$def " : "");
print "glversion: '$make_ver'\n" if $verbose>1;
}
my $exec = 'cd utils'."$make_ver clean".$make_ver;
print "glversion: $exec\n" if ($verbose);
my $stat = `$exec`;
print "\n$stat\n\n" if ($verbose);
unlink "utils/freeglut.dll" or die "could not remove temporary freeglut: $!" if -f "utils/freeglut.dll";
# Parse glversion.txt file
open GLDATA, $glv_file or die "get_extensions: could not open $glv_file: $!\n";
Sisyphus
Added partial support for MinGW/dmake - not yet fully functional
Added "clean" target to Makefile.PL
Alex Dodge
Added glutKeyboardUpFunc
0.56: Bob "grafman" Free <grafman@graphcomp.com>
Added $BUILD_VERSION
Updated OpenGL::Array->new
Added OpenGL::Array->length
Added OpenGL::Array->bind
Added OpenGL::Array->bound
Added OpenGL::Array->new_scalar
Added OpenGL::Array->new_pointer
Added OpenGL::Array->update_pointer
Updated OpenGL::Array->retrieve
Updated OpenGL::Array->retrieve_data
Added glVertexPointer_s
Added glNormalPointer_s
Added glColorPointer_s
*SvEND(sv) = '\0'; /* Why is this here? -chm */
}
return SvPV_force(sv, skip);
}
GLvoid * ELI(SV * sv, GLsizei width, GLsizei height,
GLenum format, GLenum type, int mode)
{
int needlen = 0;
if (!SvROK(sv)) /* don't calc length if arg is a perl ref */
needlen = gl_pixelbuffer_size(format, width, height, type, mode);
return EL(sv, needlen);
}
int gl_type_size(GLenum type)
{
switch (type) {
#ifdef GL_VERSION_1_2
case GL_UNSIGNED_BYTE_3_3_2:
unsigned long gl_pixelbuffer_size(
GLenum format,
GLsizei width,
GLsizei height,
GLenum type,
int mode)
{
GLint n; /* elements in a group */
GLint l; /* number of groups in a row */
GLint r; /* pack/unpack row length (overrides l if nonzero) */
GLint s; /* size (in bytes) of an element */
GLint a; /* alignment */
unsigned long k; /* size in bytes of row */
r = 0;
a = 4;
if (mode == gl_pixelbuffer_pack) {
glGetIntegerv(GL_PACK_ROW_LENGTH, &r);
glGetIntegerv(GL_PACK_ALIGNMENT, &a);
/* Compute ceiling of integer quotient of A divided by B: */
#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
void gl_pixelbuffer_size2(
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
int mode,
GLsizei * length,
GLsizei * items)
{
GLint n; /* elements in a group */
GLint l; /* number of groups in a row */
GLint s; /* size (in bytes) of an element */
GLint a; /* alignment */
unsigned long k; /* size in bytes of row */
a = 4;
l = width;
k = a * CEILING( n * l, 8 * a);
} else {
k = l * s * n;
if ( s < a ) {
k = (a / s * CEILING(k, a)) * s;
}
}
*items = l * n * height * depth;
*length = (k * height * depth);
}
void pgl_set_type(SV * sv, GLenum type, void ** ptr)
{
#define RIV(t) \
(*(t*)*ptr) = (t)SvIV(sv); \
*(unsigned char**)ptr += sizeof(t);\
break;
#define RNV(t) \
// Only support 2 for now
#define MAX_ARRAY_DIMENSIONS 2
struct oga_struct {
int type_count, item_count;
GLint bind;
GLenum * types;
GLint * type_offset;
int total_types_width;
void * data;
int data_length;
int dimension_count;
int dimensions[MAX_ARRAY_DIMENSIONS];
GLuint target, pixel_type, pixel_format, element_size;
GLuint affine_handle;
GLuint tex_handle[2];
GLuint fbo_handle;
int fbo_w, fbo_h;
int free_data;
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GLAPI void APIENTRY glCompileShader (GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
GLAPI void APIENTRY glLinkProgram (GLuint program);
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GLAPI void APIENTRY glUseProgram (GLuint program);
GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
glext_procs.h view on Meta::CPAN
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedback (void);
GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
GLAPI void APIENTRY glEndConditionalRender (void);
GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
glext_procs.h view on Meta::CPAN
GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GLAPI void APIENTRY glGenerateMipmap (GLenum target);
GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glBindVertexArray (GLuint array);
GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLCOLORMASKIPROC glColorMaski = NULL;
static PFNGLGETBOOLEANI_VPROC glGetBooleani_v = NULL;
static PFNGLGETINTEGERI_VPROC glGetIntegeri_v = NULL;
static PFNGLENABLEIPROC glEnablei = NULL;
glext_procs.h view on Meta::CPAN
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_INVALID_INDEX 0xFFFFFFFFu
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced = NULL;
static PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced = NULL;
static PFNGLTEXBUFFERPROC glTexBuffer = NULL;
static PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex = NULL;
static PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData = NULL;
static PFNGLGETUNIFORMINDICESPROC glGetUniformIndices = NULL;
static PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv = NULL;
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
GLAPI void APIENTRY glProvokingVertex (GLenum mode);
GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
GLAPI void APIENTRY glDeleteSync (GLsync sync);
GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex = NULL;
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
GLAPI void APIENTRY glPauseTransformFeedback (void);
glext_procs.h view on Meta::CPAN
#define GL_PROGRAM_SEPARABLE 0x8258
#define GL_ACTIVE_PROGRAM 0x8259
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
#define GL_MAX_VIEWPORTS 0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
#define GL_LAYER_PROVOKING_VERTEX 0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define GL_UNDEFINED_VERTEX 0x8260
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glReleaseShaderCompiler (void);
GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GLAPI void APIENTRY glClearDepthf (GLfloat d);
GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
glext_procs.h view on Meta::CPAN
static PFNGLTEXSTORAGE3DPROC glTexStorage3D = NULL;
static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced = NULL;
static PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_VERSION_4_2 */
#ifndef NO_GL_VERSION_4_3
#ifndef GL_VERSION_4_3
#define GL_VERSION_4_3 1
#endif
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei ...
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, G...
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
GLAPI void APIENTRY glPopDebugGroup (void);
GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLCLEARBUFFERDATAPROC glClearBufferData = NULL;
static PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData = NULL;
static PFNGLDISPATCHCOMPUTEPROC glDispatchCompute = NULL;
static PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect = NULL;
static PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData = NULL;
static PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri = NULL;
static PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv = NULL;
static PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v = NULL;
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param);
GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer);
GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers);
GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param);
GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf);
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_ARB_cull_distance
#ifndef GL_ARB_cull_distance
#define GL_ARB_cull_distance 1
#endif
#endif /* GL_ARB_cull_distance */
#ifndef NO_GL_ARB_debug_output
#ifndef GL_ARB_debug_output
#define GL_ARB_debug_output 1
#endif
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define GL_DEBUG_SOURCE_API_ARB 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
glext_procs.h view on Meta::CPAN
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
static PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB = NULL;
static PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB = NULL;
static PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_ARB_debug_output */
#ifndef NO_GL_ARB_depth_buffer_float
glext_procs.h view on Meta::CPAN
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB = NULL;
static PFNGLGETHANDLEARBPROC glGetHandleARB = NULL;
static PFNGLDETACHOBJECTARBPROC glDetachObjectARB = NULL;
static PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB = NULL;
static PFNGLSHADERSOURCEARBPROC glShaderSourceARB = NULL;
static PFNGLCOMPILESHADERARBPROC glCompileShaderARB = NULL;
static PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB = NULL;
static PFNGLATTACHOBJECTARBPROC glAttachObjectARB = NULL;
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_ARB_shading_language_include
#ifndef GL_ARB_shading_language_include
#define GL_ARB_shading_language_include 1
#endif
#define GL_SHADER_INCLUDE_ARB 0x8DAE
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLNAMEDSTRINGARBPROC glNamedStringARB = NULL;
static PFNGLDELETENAMEDSTRINGARBPROC glDeleteNamedStringARB = NULL;
static PFNGLCOMPILESHADERINCLUDEARBPROC glCompileShaderIncludeARB = NULL;
static PFNGLISNAMEDSTRINGARBPROC glIsNamedStringARB = NULL;
static PFNGLGETNAMEDSTRINGARBPROC glGetNamedStringARB = NULL;
glext_procs.h view on Meta::CPAN
#define GL_ARB_vertex_shader 1
#endif
#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB = NULL;
static PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB = NULL;
static PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_ARB_vertex_shader */
#ifndef NO_GL_ARB_vertex_type_10f_11f_11f_rev
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_AMD_conservative_depth
#ifndef GL_AMD_conservative_depth
#define GL_AMD_conservative_depth 1
#endif
#endif /* GL_AMD_conservative_depth */
#ifndef NO_GL_AMD_debug_output
#ifndef GL_AMD_debug_output
#define GL_AMD_debug_output 1
#endif
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLDEBUGMESSAGEENABLEAMDPROC glDebugMessageEnableAMD = NULL;
static PFNGLDEBUGMESSAGEINSERTAMDPROC glDebugMessageInsertAMD = NULL;
static PFNGLDEBUGMESSAGECALLBACKAMDPROC glDebugMessageCallbackAMD = NULL;
static PFNGLGETDEBUGMESSAGELOGAMDPROC glGetDebugMessageLogAMD = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_AMD_debug_output */
#ifndef NO_GL_AMD_depth_clamp_separate
glext_procs.h view on Meta::CPAN
#endif
#define GL_COUNTER_TYPE_AMD 0x8BC0
#define GL_COUNTER_RANGE_AMD 0x8BC1
#define GL_UNSIGNED_INT64_AMD 0x8BC2
#define GL_PERCENTAGE_AMD 0x8BC3
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
#define GL_PERFMON_RESULT_AMD 0x8BC6
typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLGETPERFMONITORGROUPSAMDPROC glGetPerfMonitorGroupsAMD = NULL;
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_APPLE_texture_range
#ifndef GL_APPLE_texture_range
#define GL_APPLE_texture_range 1
#endif
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#define GL_STORAGE_PRIVATE_APPLE 0x85BD
#define GL_STORAGE_CACHED_APPLE 0x85BE
#define GL_STORAGE_SHARED_APPLE 0x85BF
typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer);
typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer);
GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLTEXTURERANGEAPPLEPROC glTextureRangeAPPLE = NULL;
static PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glGetTexParameterPointervAPPLE = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_APPLE_texture_range */
#ifndef NO_GL_APPLE_transform_hint
#ifndef GL_APPLE_transform_hint
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_APPLE_vertex_array_range
#ifndef GL_APPLE_vertex_array_range
#define GL_APPLE_vertex_array_range 1
#endif
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_STORAGE_CLIENT_APPLE 0x85B4
typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer);
GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer);
GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLVERTEXARRAYRANGEAPPLEPROC glVertexArrayRangeAPPLE = NULL;
static PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glFlushVertexArrayRangeAPPLE = NULL;
static PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glVertexArrayParameteriAPPLE = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_APPLE_vertex_array_range */
#ifndef NO_GL_APPLE_vertex_program_evaluators
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_EXT_debug_label
#ifndef GL_EXT_debug_label
#define GL_EXT_debug_label 1
#endif
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
#define GL_PROGRAM_OBJECT_EXT 0x8B40
#define GL_SHADER_OBJECT_EXT 0x8B48
#define GL_BUFFER_OBJECT_EXT 0x9151
#define GL_QUERY_OBJECT_EXT 0x9153
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLLABELOBJECTEXTPROC glLabelObjectEXT = NULL;
static PFNGLGETOBJECTLABELEXTPROC glGetObjectLabelEXT = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_EXT_debug_label */
#ifndef NO_GL_EXT_debug_marker
#ifndef GL_EXT_debug_marker
#define GL_EXT_debug_marker 1
#endif
typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
GLAPI void APIENTRY glPopGroupMarkerEXT (void);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLINSERTEVENTMARKEREXTPROC glInsertEventMarkerEXT = NULL;
static PFNGLPUSHGROUPMARKEREXTPROC glPushGroupMarkerEXT = NULL;
static PFNGLPOPGROUPMARKEREXTPROC glPopGroupMarkerEXT = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_EXT_debug_marker */
#ifndef NO_GL_EXT_depth_bounds_test
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array);
GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array);
GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param);
GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param);
GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param);
GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
glext_procs.h view on Meta::CPAN
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glBeginTransformFeedbackEXT = NULL;
static PFNGLENDTRANSFORMFEEDBACKEXTPROC glEndTransformFeedbackEXT = NULL;
static PFNGLBINDBUFFERRANGEEXTPROC glBindBufferRangeEXT = NULL;
static PFNGLBINDBUFFEROFFSETEXTPROC glBindBufferOffsetEXT = NULL;
static PFNGLBINDBUFFERBASEEXTPROC glBindBufferBaseEXT = NULL;
static PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glTransformFeedbackVaryingsEXT = NULL;
static PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glGetTransformFeedbackVaryingEXT = NULL;
#endif /* GL_GLEXT_PROCS */
glext_procs.h view on Meta::CPAN
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
#define GL_FRAGMENT_INPUT_NV 0x936D
typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfl...
typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
glext_procs.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat e...
typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode);
typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value);
typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value);
typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value);
typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)...
GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
glext_procs.h view on Meta::CPAN
GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
GLAPI void APIENTRY glPathFogGenNV (GLenum genMode);
GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value);
GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value);
GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value);
GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLGENPATHSNVPROC glGenPathsNV = NULL;
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_NV_pixel_data_range
#ifndef GL_NV_pixel_data_range
#define GL_NV_pixel_data_range 1
#endif
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer);
typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer);
GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLPIXELDATARANGENVPROC glPixelDataRangeNV = NULL;
static PFNGLFLUSHPIXELDATARANGENVPROC glFlushPixelDataRangeNV = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_NV_pixel_data_range */
#ifndef NO_GL_NV_point_sprite
#ifndef GL_NV_point_sprite
glext_procs.h view on Meta::CPAN
#define GL_SKIP_COMPONENTS1_NV -6
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedbackNV (void);
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode);
GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLBEGINTRANSFORMFEEDBACKNVPROC glBeginTransformFeedbackNV = NULL;
static PFNGLENDTRANSFORMFEEDBACKNVPROC glEndTransformFeedbackNV = NULL;
static PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glTransformFeedbackAttribsNV = NULL;
static PFNGLBINDBUFFERRANGENVPROC glBindBufferRangeNV = NULL;
static PFNGLBINDBUFFEROFFSETNVPROC glBindBufferOffsetNV = NULL;
static PFNGLBINDBUFFERBASENVPROC glBindBufferBaseNV = NULL;
glext_procs.h view on Meta::CPAN
#define GL_SURFACE_STATE_NV 0x86EB
#define GL_SURFACE_REGISTERED_NV 0x86FD
#define GL_SURFACE_MAPPED_NV 0x8700
#define GL_WRITE_DISCARD_NV 0x88BE
typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress);
typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress);
GLAPI void APIENTRY glVDPAUFiniNV (void);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLVDPAUINITNVPROC glVDPAUInitNV = NULL;
static PFNGLVDPAUFININVPROC glVDPAUFiniNV = NULL;
static PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glVDPAURegisterVideoSurfaceNV = NULL;
static PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glVDPAURegisterOutputSurfaceNV = NULL;
static PFNGLVDPAUISSURFACENVPROC glVDPAUIsSurfaceNV = NULL;
glext_procs.h view on Meta::CPAN
#ifndef NO_GL_NV_vertex_array_range
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#endif
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer);
#endif
#ifdef GL_GLEXT_PROCS
static PFNGLFLUSHVERTEXARRAYRANGENVPROC glFlushVertexArrayRangeNV = NULL;
static PFNGLVERTEXARRAYRANGENVPROC glVertexArrayRangeNV = NULL;
#endif /* GL_GLEXT_PROCS */
#endif /* GL_NV_vertex_array_range */
#ifndef NO_GL_NV_vertex_array_range2
#ifndef GL_NV_vertex_array_range2
#define GL_NV_vertex_array_range2 1
glext_procs.h view on Meta::CPAN
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GLAPI void APIENTRY glCompileShader (GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
GLAPI void APIENTRY glLinkProgram (GLuint program);
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GLAPI void APIENTRY glUseProgram (GLuint program);
GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
include/GL/glext.h view on Meta::CPAN
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedback (void);
GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
GLAPI void APIENTRY glEndConditionalRender (void);
GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
include/GL/glext.h view on Meta::CPAN
GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GLAPI void APIENTRY glGenerateMipmap (GLenum target);
GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glBindVertexArray (GLuint array);
GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
#endif
#endif /* GL_VERSION_3_0 */
#ifndef GL_VERSION_3_1
#define GL_VERSION_3_1 1
#define GL_SAMPLER_2D_RECT 0x8B63
include/GL/glext.h view on Meta::CPAN
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_INVALID_INDEX 0xFFFFFFFFu
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
#endif
#endif /* GL_VERSION_3_1 */
#ifndef GL_VERSION_3_2
#define GL_VERSION_3_2 1
typedef struct __GLsync *GLsync;
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glxext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
GLAPI void APIENTRY glProvokingVertex (GLenum mode);
GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
GLAPI void APIENTRY glDeleteSync (GLsync sync);
GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
#endif
#endif /* GL_VERSION_3_2 */
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
GLAPI void APIENTRY glPauseTransformFeedback (void);
include/GL/glext.h view on Meta::CPAN
#define GL_PROGRAM_SEPARABLE 0x8258
#define GL_ACTIVE_PROGRAM 0x8259
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
#define GL_MAX_VIEWPORTS 0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
#define GL_LAYER_PROVOKING_VERTEX 0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define GL_UNDEFINED_VERTEX 0x8260
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glReleaseShaderCompiler (void);
GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GLAPI void APIENTRY glClearDepthf (GLfloat d);
GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
#endif
#endif /* GL_VERSION_4_2 */
#ifndef GL_VERSION_4_3
#define GL_VERSION_4_3 1
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei ...
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, G...
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
GLAPI void APIENTRY glPopDebugGroup (void);
GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
#endif
#endif /* GL_VERSION_4_3 */
#ifndef GL_VERSION_4_4
#define GL_VERSION_4_4 1
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
#define GL_MAP_PERSISTENT_BIT 0x0040
#define GL_MAP_COHERENT_BIT 0x0080
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param);
GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer);
GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers);
GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param);
GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf);
include/GL/glext.h view on Meta::CPAN
#ifndef GL_ARB_copy_image
#define GL_ARB_copy_image 1
#endif /* GL_ARB_copy_image */
#ifndef GL_ARB_cull_distance
#define GL_ARB_cull_distance 1
#endif /* GL_ARB_cull_distance */
#ifndef GL_ARB_debug_output
#define GL_ARB_debug_output 1
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define GL_DEBUG_SOURCE_API_ARB 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
include/GL/glext.h view on Meta::CPAN
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
#endif
#endif /* GL_ARB_debug_output */
#ifndef GL_ARB_depth_buffer_float
#define GL_ARB_depth_buffer_float 1
#endif /* GL_ARB_depth_buffer_float */
#ifndef GL_ARB_depth_clamp
#define GL_ARB_depth_clamp 1
#endif /* GL_ARB_depth_clamp */
include/GL/glext.h view on Meta::CPAN
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
#endif
#endif /* GL_ARB_shader_objects */
#ifndef GL_ARB_shader_precision
#define GL_ARB_shader_precision 1
#endif /* GL_ARB_shader_precision */
#ifndef GL_ARB_shader_stencil_export
#define GL_ARB_shader_stencil_export 1
#endif /* GL_ARB_shader_stencil_export */
include/GL/glext.h view on Meta::CPAN
#define GL_ARB_shading_language_420pack 1
#endif /* GL_ARB_shading_language_420pack */
#ifndef GL_ARB_shading_language_include
#define GL_ARB_shading_language_include 1
#define GL_SHADER_INCLUDE_ARB 0x8DAE
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
#endif
#endif /* GL_ARB_shading_language_include */
#ifndef GL_ARB_shading_language_packing
#define GL_ARB_shading_language_packing 1
#endif /* GL_ARB_shading_language_packing */
include/GL/glext.h view on Meta::CPAN
#ifndef GL_ARB_vertex_shader
#define GL_ARB_vertex_shader 1
#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
#endif
#endif /* GL_ARB_vertex_shader */
#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
#define GL_ARB_vertex_type_10f_11f_11f_rev 1
#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
#ifndef GL_ARB_vertex_type_2_10_10_10_rev
#define GL_ARB_vertex_type_2_10_10_10_rev 1
include/GL/glext.h view on Meta::CPAN
#define GL_FACTOR_MIN_AMD 0x901C
#define GL_FACTOR_MAX_AMD 0x901D
#endif /* GL_AMD_blend_minmax_factor */
#ifndef GL_AMD_conservative_depth
#define GL_AMD_conservative_depth 1
#endif /* GL_AMD_conservative_depth */
#ifndef GL_AMD_debug_output
#define GL_AMD_debug_output 1
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#endif
#endif /* GL_AMD_debug_output */
#ifndef GL_AMD_depth_clamp_separate
#define GL_AMD_depth_clamp_separate 1
#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
#endif /* GL_AMD_depth_clamp_separate */
#ifndef GL_AMD_draw_buffers_blend
include/GL/glext.h view on Meta::CPAN
#define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0
#define GL_COUNTER_RANGE_AMD 0x8BC1
#define GL_UNSIGNED_INT64_AMD 0x8BC2
#define GL_PERCENTAGE_AMD 0x8BC3
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
#define GL_PERFMON_RESULT_AMD 0x8BC6
typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
#endif
#endif /* GL_AMD_performance_monitor */
include/GL/glext.h view on Meta::CPAN
#endif /* GL_APPLE_specular_vector */
#ifndef GL_APPLE_texture_range
#define GL_APPLE_texture_range 1
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#define GL_STORAGE_PRIVATE_APPLE 0x85BD
#define GL_STORAGE_CACHED_APPLE 0x85BE
#define GL_STORAGE_SHARED_APPLE 0x85BF
typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer);
typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer);
GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params);
#endif
#endif /* GL_APPLE_texture_range */
#ifndef GL_APPLE_transform_hint
#define GL_APPLE_transform_hint 1
#define GL_TRANSFORM_HINT_APPLE 0x85B1
#endif /* GL_APPLE_transform_hint */
#ifndef GL_APPLE_vertex_array_object
include/GL/glext.h view on Meta::CPAN
#endif
#endif /* GL_APPLE_vertex_array_object */
#ifndef GL_APPLE_vertex_array_range
#define GL_APPLE_vertex_array_range 1
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_STORAGE_CLIENT_APPLE 0x85B4
typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer);
GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer);
GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
#endif
#endif /* GL_APPLE_vertex_array_range */
#ifndef GL_APPLE_vertex_program_evaluators
#define GL_APPLE_vertex_program_evaluators 1
#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
include/GL/glext.h view on Meta::CPAN
#endif /* GL_EXT_cull_vertex */
#ifndef GL_EXT_debug_label
#define GL_EXT_debug_label 1
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
#define GL_PROGRAM_OBJECT_EXT 0x8B40
#define GL_SHADER_OBJECT_EXT 0x8B48
#define GL_BUFFER_OBJECT_EXT 0x9151
#define GL_QUERY_OBJECT_EXT 0x9153
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
#endif
#endif /* GL_EXT_debug_label */
#ifndef GL_EXT_debug_marker
#define GL_EXT_debug_marker 1
typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
GLAPI void APIENTRY glPopGroupMarkerEXT (void);
#endif
#endif /* GL_EXT_debug_marker */
#ifndef GL_EXT_depth_bounds_test
#define GL_EXT_depth_bounds_test 1
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define GL_DEPTH_BOUNDS_EXT 0x8891
typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
#ifdef GL_GLEXT_PROTOTYPES
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array);
GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array);
GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param);
GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param);
GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param);
GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
include/GL/glext.h view on Meta::CPAN
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#endif
#endif /* GL_EXT_transform_feedback */
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
include/GL/glext.h view on Meta::CPAN
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
#define GL_FRAGMENT_INPUT_NV 0x936D
typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfl...
typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
include/GL/glext.h view on Meta::CPAN
typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat e...
typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode);
typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value);
typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value);
typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value);
typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)...
GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
include/GL/glext.h view on Meta::CPAN
GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
GLAPI void APIENTRY glPathFogGenNV (GLenum genMode);
GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value);
GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value);
GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value);
GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value);
#endif
#endif /* GL_NV_path_rendering */
include/GL/glext.h view on Meta::CPAN
#endif /* GL_NV_path_rendering_shared_edge */
#ifndef GL_NV_pixel_data_range
#define GL_NV_pixel_data_range 1
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer);
typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer);
GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
#endif
#endif /* GL_NV_pixel_data_range */
#ifndef GL_NV_point_sprite
#define GL_NV_point_sprite 1
#define GL_POINT_SPRITE_NV 0x8861
#define GL_COORD_REPLACE_NV 0x8862
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
include/GL/glext.h view on Meta::CPAN
#define GL_SKIP_COMPONENTS1_NV -6
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode);
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
GLAPI void APIENTRY glEndTransformFeedbackNV (void);
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode);
GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
#endif
#endif /* GL_NV_transform_feedback */
#ifndef GL_NV_transform_feedback2
#define GL_NV_transform_feedback2 1
#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
include/GL/glext.h view on Meta::CPAN
#define GL_SURFACE_STATE_NV 0x86EB
#define GL_SURFACE_REGISTERED_NV 0x86FD
#define GL_SURFACE_MAPPED_NV 0x8700
#define GL_WRITE_DISCARD_NV 0x88BE
typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress);
typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress);
GLAPI void APIENTRY glVDPAUFiniNV (void);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
#endif
#endif /* GL_NV_vdpau_interop */
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer);
#endif
#endif /* GL_NV_vertex_array_range */
#ifndef GL_NV_vertex_array_range2
#define GL_NV_vertex_array_range2 1
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#endif /* GL_NV_vertex_array_range2 */
#ifndef GL_NV_vertex_attrib_integer_64bit
#define GL_NV_vertex_attrib_integer_64bit 1
include/GL/glext.h view on Meta::CPAN
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
include/GL/glprocs.h view on Meta::CPAN
GLboolean (APIENTRY *IsQueryARB) (GLuint id);
void (APIENTRY *BeginQueryARB) (GLenum target, GLuint id);
void (APIENTRY *EndQueryARB) (GLenum target);
void (APIENTRY *GetQueryivARB) (GLenum target, GLenum pname, GLint *params);
void (APIENTRY *GetQueryObjectivARB) (GLuint id, GLenum pname, GLint *params);
void (APIENTRY *GetQueryObjectuivARB) (GLuint id, GLenum pname, GLuint *params);
void (APIENTRY *DeleteObjectARB) (GLhandleARB obj);
GLhandleARB (APIENTRY *GetHandleARB) (GLenum pname);
void (APIENTRY *DetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj);
GLhandleARB (APIENTRY *CreateShaderObjectARB) (GLenum shaderType);
void (APIENTRY *ShaderSourceARB) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
void (APIENTRY *CompileShaderARB) (GLhandleARB shaderObj);
GLhandleARB (APIENTRY *CreateProgramObjectARB) (void);
void (APIENTRY *AttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj);
void (APIENTRY *LinkProgramARB) (GLhandleARB programObj);
void (APIENTRY *UseProgramObjectARB) (GLhandleARB programObj);
void (APIENTRY *ValidateProgramARB) (GLhandleARB programObj);
void (APIENTRY *Uniform1fARB) (GLint location, GLfloat v0);
void (APIENTRY *Uniform2fARB) (GLint location, GLfloat v0, GLfloat v1);
void (APIENTRY *Uniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
void (APIENTRY *Uniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
include/GL/glprocs.h view on Meta::CPAN
void (APIENTRY *Uniform4fvARB) (GLint location, GLsizei count, const GLfloat *value);
void (APIENTRY *Uniform1ivARB) (GLint location, GLsizei count, const GLint *value);
void (APIENTRY *Uniform2ivARB) (GLint location, GLsizei count, const GLint *value);
void (APIENTRY *Uniform3ivARB) (GLint location, GLsizei count, const GLint *value);
void (APIENTRY *Uniform4ivARB) (GLint location, GLsizei count, const GLint *value);
void (APIENTRY *UniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
void (APIENTRY *UniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
void (APIENTRY *UniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
void (APIENTRY *GetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat *params);
void (APIENTRY *GetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint *params);
void (APIENTRY *GetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
void (APIENTRY *GetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
GLint (APIENTRY *GetUniformLocationARB) (GLhandleARB programObj, const GLcharARB *name);
void (APIENTRY *GetActiveUniformARB) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
void (APIENTRY *GetUniformfvARB) (GLhandleARB programObj, GLint location, GLfloat *params);
void (APIENTRY *GetUniformivARB) (GLhandleARB programObj, GLint location, GLint *params);
void (APIENTRY *GetShaderSourceARB) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
void (APIENTRY *BindAttribLocationARB) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
void (APIENTRY *GetActiveAttribARB) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
GLint (APIENTRY *GetAttribLocationARB) (GLhandleARB programObj, const GLcharARB *name);
void (APIENTRY *BlendColorEXT) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void (APIENTRY *PolygonOffsetEXT) (GLfloat factor, GLfloat bias);
void (APIENTRY *TexImage3DEXT) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
void (APIENTRY *TexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
void (APIENTRY *GetTexFilterFuncSGIS) (GLenum target, GLenum filter, GLfloat *weights);
void (APIENTRY *TexFilterFuncSGIS) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
void (APIENTRY *TexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
void (APIENTRY *TexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
void (APIENTRY *CopyTexImage1DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
include/GL/glprocs.h view on Meta::CPAN
void (APIENTRY *ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void (APIENTRY *ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
void (APIENTRY *ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
void (APIENTRY *ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
void (APIENTRY *BlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void (APIENTRY *BlendFuncSeparateINGR) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void (APIENTRY *VertexWeightfEXT) (GLfloat weight);
void (APIENTRY *VertexWeightfvEXT) (const GLfloat *weight);
void (APIENTRY *VertexWeightPointerEXT) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
void (APIENTRY *FlushVertexArrayRangeNV) (void);
void (APIENTRY *VertexArrayRangeNV) (GLsizei length, const GLvoid *pointer);
void (APIENTRY *CombinerParameterfvNV) (GLenum pname, const GLfloat *params);
void (APIENTRY *CombinerParameterfNV) (GLenum pname, GLfloat param);
void (APIENTRY *CombinerParameterivNV) (GLenum pname, const GLint *params);
void (APIENTRY *CombinerParameteriNV) (GLenum pname, GLint param);
void (APIENTRY *CombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void (APIENTRY *CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
void (APIENTRY *FinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void (APIENTRY *GetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
void (APIENTRY *GetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
void (APIENTRY *GetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
include/GL/glprocs.h view on Meta::CPAN
void (APIENTRY *SetFenceAPPLE) (GLuint fence);
GLboolean (APIENTRY *IsFenceAPPLE) (GLuint fence);
GLboolean (APIENTRY *TestFenceAPPLE) (GLuint fence);
void (APIENTRY *FinishFenceAPPLE) (GLuint fence);
GLboolean (APIENTRY *TestObjectAPPLE) (GLenum object, GLuint name);
void (APIENTRY *FinishObjectAPPLE) (GLenum object, GLint name);
void (APIENTRY *BindVertexArrayAPPLE) (GLuint array);
void (APIENTRY *DeleteVertexArraysAPPLE) (GLsizei n, const GLuint *arrays);
void (APIENTRY *GenVertexArraysAPPLE) (GLsizei n, const GLuint *arrays);
GLboolean (APIENTRY *IsVertexArrayAPPLE) (GLuint array);
void (APIENTRY *VertexArrayRangeAPPLE) (GLsizei length, GLvoid *pointer);
void (APIENTRY *FlushVertexArrayRangeAPPLE) (GLsizei length, GLvoid *pointer);
void (APIENTRY *VertexArrayParameteriAPPLE) (GLenum pname, GLint param);
void (APIENTRY *DrawBuffersATI) (GLsizei n, const GLenum *bufs);
void (APIENTRY *ProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (APIENTRY *ProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (APIENTRY *ProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
void (APIENTRY *ProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
void (APIENTRY *GetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
void (APIENTRY *GetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
void (APIENTRY *Vertex2hNV) (GLhalfNV x, GLhalfNV y);
void (APIENTRY *Vertex2hvNV) (const GLhalfNV *v);
include/GL/glprocs.h view on Meta::CPAN
void (APIENTRY *VertexAttrib2hNV) (GLuint index, GLhalfNV x, GLhalfNV y);
void (APIENTRY *VertexAttrib2hvNV) (GLuint index, const GLhalfNV *v);
void (APIENTRY *VertexAttrib3hNV) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
void (APIENTRY *VertexAttrib3hvNV) (GLuint index, const GLhalfNV *v);
void (APIENTRY *VertexAttrib4hNV) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
void (APIENTRY *VertexAttrib4hvNV) (GLuint index, const GLhalfNV *v);
void (APIENTRY *VertexAttribs1hvNV) (GLuint index, GLsizei n, const GLhalfNV *v);
void (APIENTRY *VertexAttribs2hvNV) (GLuint index, GLsizei n, const GLhalfNV *v);
void (APIENTRY *VertexAttribs3hvNV) (GLuint index, GLsizei n, const GLhalfNV *v);
void (APIENTRY *VertexAttribs4hvNV) (GLuint index, GLsizei n, const GLhalfNV *v);
void (APIENTRY *PixelDataRangeNV) (GLenum target, GLsizei length, GLvoid *pointer);
void (APIENTRY *FlushPixelDataRangeNV) (GLenum target);
void (APIENTRY *PrimitiveRestartNV) (void);
void (APIENTRY *PrimitiveRestartIndexNV) (GLuint index);
GLvoid* (APIENTRY *MapObjectBufferATI) (GLuint buffer);
void (APIENTRY *UnmapObjectBufferATI) (GLuint buffer);
void (APIENTRY *StencilOpSeparateATI) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
void (APIENTRY *StencilFuncSeparateATI) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void (APIENTRY *VertexAttribArrayObjectATI) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
void (APIENTRY *GetVertexAttribArrayObjectfvATI) (GLuint index, GLenum pname, GLfloat *params);
void (APIENTRY *GetVertexAttribArrayObjectivATI) (GLuint index, GLenum pname, GLint *params);
include/GL/glprocs.h view on Meta::CPAN
HDC (WINAPI *GetCurrentReadDCARB) (void);
HPBUFFERARB (WINAPI *CreatePbufferARB) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
HDC (WINAPI *GetPbufferDCARB) (HPBUFFERARB hPbuffer);
int (WINAPI *ReleasePbufferDCARB) (HPBUFFERARB hPbuffer, HDC hDC);
BOOL (WINAPI *DestroyPbufferARB) (HPBUFFERARB hPbuffer);
BOOL (WINAPI *QueryPbufferARB) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
BOOL (WINAPI *BindTexImageARB) (HPBUFFERARB hPbuffer, int iBuffer);
BOOL (WINAPI *ReleaseTexImageARB) (HPBUFFERARB hPbuffer, int iBuffer);
BOOL (WINAPI *SetPbufferAttribARB) (HPBUFFERARB hPbuffer, const int *piAttribList);
GLboolean (WINAPI *CreateDisplayColorTableEXT) (GLushort id);
GLboolean (WINAPI *LoadDisplayColorTableEXT) (const GLushort *table, GLuint length);
GLboolean (WINAPI *BindDisplayColorTableEXT) (GLushort id);
VOID (WINAPI *DestroyDisplayColorTableEXT) (GLushort id);
const (WINAPI *GetExtensionsStringEXT) (void);
BOOL (WINAPI *MakeContextCurrentEXT) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
HDC (WINAPI *GetCurrentReadDCEXT) (void);
HPBUFFEREXT (WINAPI *CreatePbufferEXT) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
HDC (WINAPI *GetPbufferDCEXT) (HPBUFFEREXT hPbuffer);
int (WINAPI *ReleasePbufferDCEXT) (HPBUFFEREXT hPbuffer, HDC hDC);
BOOL (WINAPI *DestroyPbufferEXT) (HPBUFFEREXT hPbuffer);
BOOL (WINAPI *QueryPbufferEXT) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
include/GL/wglext.h view on Meta::CPAN
#endif /* WGL_EXT_create_context_es_profile */
#ifndef WGL_EXT_depth_float
#define WGL_EXT_depth_float 1
#define WGL_DEPTH_FLOAT_EXT 0x2040
#endif /* WGL_EXT_depth_float */
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
#ifdef WGL_WGLEXT_PROTOTYPES
GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#endif
#endif /* WGL_EXT_display_color_table */
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#ifdef WGL_WGLEXT_PROTOTYPES
const char *WINAPI wglGetExtensionsStringEXT (void);
pogl_gl_Mult_Prog.xs view on Meta::CPAN
GLenum shaderType
INIT:
loadProc(glCreateShaderObjectARB,"glCreateShaderObjectARB");
CODE:
{
RETVAL = glCreateShaderObjectARB(shaderType);
}
OUTPUT:
RETVAL
#//# glShaderSourceARB_c($shaderObj, $count, (CPTR)string, (CPTR)length);
void
glShaderSourceARB_c(shaderObj, count, string, length)
GLhandleARB shaderObj
GLsizei count
void *string
void *length
INIT:
loadProc(glShaderSourceARB,"glShaderSourceARB");
CODE:
{
glShaderSourceARB(shaderObj, count, string, length);
}
#//# glShaderSourceARB_p($shaderObj, @string);
void
glShaderSourceARB_p(shaderObj, ...)
GLhandleARB shaderObj
INIT:
loadProc(glShaderSourceARB,"glShaderSourceARB");
CODE:
{
int i;
int count = items - 1;
GLcharARB **string = malloc(sizeof(GLcharARB *) * count);
GLint *length = malloc(sizeof(GLint) * count);
for(i=0;i<count;i++) {
string[i] = (GLcharARB *)SvPV(ST(i+1),PL_na);
length[i] = strlen(string[i]);
}
glShaderSourceARB(shaderObj, count, (const GLcharARB**)string,
(const GLint *)length);
free(length);
free(string);
}
#//# glCompileShaderARB($shaderObj);
void
glCompileShaderARB(shaderObj)
GLhandleARB shaderObj
INIT:
loadProc(glCompileShaderARB,"glCompileShaderARB");
CODE:
pogl_gl_Mult_Prog.xs view on Meta::CPAN
loadProc(glGetObjectParameterivARB,"glGetObjectParameterivARB");
CODE:
{
GLint ret;
glGetObjectParameterivARB(obj,pname,&ret);
RETVAL = ret;
}
OUTPUT:
RETVAL
#//# glGetInfoLogARB_c($obj, $maxLength, (CPTR)length, (CPTR)infoLog);
void
glGetInfoLogARB_c(obj, maxLength, length, infoLog)
GLhandleARB obj
GLsizei maxLength
void *length
void *infoLog
INIT:
loadProc(glGetInfoLogARB,"glGetInfoLogARB");
CODE:
glGetInfoLogARB(obj, maxLength, length, infoLog);
#//# $infoLog = glGetInfoLogARB_c($obj);
SV *
glGetInfoLogARB_p(obj)
GLhandleARB obj
INIT:
loadProc(glGetObjectParameterivARB,"glGetObjectParameterivARB");
loadProc(glGetInfoLogARB,"glGetInfoLogARB");
CODE:
{
GLint maxLength;
glGetObjectParameterivARB(obj,GL_OBJECT_INFO_LOG_LENGTH_ARB,(GLvoid *)&maxLength);
if (maxLength)
{
GLint length;
GLcharARB * infoLog = malloc(maxLength+1);
glGetInfoLogARB(obj,maxLength,&length,infoLog);
infoLog[length] = 0;
if (*infoLog)
RETVAL = newSVpv(infoLog, 0);
else
RETVAL = newSVsv(&PL_sv_undef);
free(infoLog);
}
else
{
RETVAL = newSVsv(&PL_sv_undef);
pogl_gl_Mult_Prog.xs view on Meta::CPAN
INIT:
loadProc(glGetUniformLocationARB,"glGetUniformLocationARB");
CODE:
{
GLcharARB *name = (GLcharARB *)SvPV(ST(1),PL_na);
RETVAL = glGetUniformLocationARB(programObj, name);
}
OUTPUT:
RETVAL
#//# glGetActiveUniformARB_c($programObj, $index, $maxLength, (CPTR)length, (CPTR)size, (CPTR)type, (CPTR)name);
void
glGetActiveUniformARB_c(programObj, index, maxLength, length, size, type, name)
GLhandleARB programObj
GLuint index
GLsizei maxLength
void *length
void *size
void *type
void *name
INIT:
loadProc(glGetActiveUniformARB,"glGetActiveUniformARB");
CODE:
glGetActiveUniformARB(programObj,index,maxLength,length,size,type,name);
#//# glGetActiveUniformARB_s($programObj, $index, $maxLength, (PACKED)length, (PACKED)size, (PACKED)type, (PACKED)name);
void
glGetActiveUniformARB_s(programObj, index, maxLength, length, size, type, name)
GLhandleARB programObj
GLuint index
GLsizei maxLength
SV *length
SV *size
SV *type
SV *name
INIT:
loadProc(glGetActiveUniformARB,"glGetActiveUniformARB");
CODE:
{
GLsizei *length_s = EL(length, sizeof(GLsizei));
GLint *size_s = EL(size, sizeof(GLint));
GLenum *type_s = EL(type, sizeof(GLenum));
GLcharARB *name_s = EL(name, sizeof(GLcharARB));
glGetActiveUniformARB(programObj,index,maxLength,length_s,size_s,type_s,name_s);
}
#//# ($name,$type,$size) = glGetActiveUniformARB_p($programObj, $index);
void
glGetActiveUniformARB_p(programObj, index)
GLhandleARB programObj
GLuint index
INIT:
loadProc(glGetObjectParameterivARB,"glGetObjectParameterivARB");
loadProc(glGetActiveUniformARB,"glGetActiveUniformARB");
PPCODE:
{
GLsizei maxLength;
glGetObjectParameterivARB(programObj,GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB,
(GLvoid *)&maxLength);
if (maxLength)
{
GLsizei length;
GLint size;
GLenum type;
GLcharARB *name;
name = malloc(maxLength+1);
glGetActiveUniformARB(programObj,index,maxLength,
&length,&size,&type,name);
name[length] = 0;
if (*name)
{
EXTEND(sp,3);
PUSHs(sv_2mortal(newSVpv(name,0)));
PUSHs(sv_2mortal(newSViv(type)));
PUSHs(sv_2mortal(newSViv(size)));
}
else
{
pogl_gl_Mult_Prog.xs view on Meta::CPAN
CODE:
{
int i;
GLint *ret = malloc(sizeof(GLint)*count);
glGetUniformivARB(programObj, location, ret);
for(i=0;i<count;i++)
PUSHs(sv_2mortal(newSViv(ret[i])));
}
#//# glGetShaderSourceARB_c($obj, $maxLength, (CPTR)length, (CPTR)source);
void
glGetShaderSourceARB_c(obj, maxLength, length, source)
GLhandleARB obj
GLsizei maxLength
void *length
void *source
INIT:
loadProc(glGetShaderSourceARB,"glGetShaderSourceARB");
CODE:
glGetShaderSourceARB(obj, maxLength, length, source);
#//# $source = glGetShaderSourceARB_p($obj);
void
glGetShaderSourceARB_p(obj)
GLhandleARB obj
INIT:
loadProc(glGetObjectParameterivARB,"glGetObjectParameterivARB");
loadProc(glGetShaderSourceARB,"glGetShaderSourceARB");
PPCODE:
{
GLsizei maxLength;
glGetObjectParameterivARB(obj,GL_OBJECT_SHADER_SOURCE_LENGTH_ARB,
(GLvoid *)&maxLength);
EXTEND(sp,1);
if (maxLength)
{
GLsizei length;
GLcharARB *source;
source = malloc(maxLength+1);
glGetShaderSourceARB(obj,maxLength,&length,source);
source[length] = 0;
if (*source)
{
PUSHs(sv_2mortal(newSVpv(source,0)));
}
else
{
PUSHs(sv_2mortal(newSVsv(&PL_sv_undef)));
}
pogl_gl_Prog_Clam.xs view on Meta::CPAN
void
glBindAttribLocationARB(programObj, index, name)
GLhandleARB programObj
GLuint index
void *name
INIT:
loadProc(glBindAttribLocationARB,"glBindAttribLocationARB");
CODE:
glBindAttribLocationARB(programObj,index,name);
#//# glGetActiveAttribARB_c($programObj, $index, $maxLength, (CPTR)length, (CPTR)size, (CPTR)type, (CPTR)name);
void
glGetActiveAttribARB_c(programObj, index, maxLength, length, size, type, name)
GLhandleARB programObj
GLuint index
GLsizei maxLength
void *length
void *size
void *type
void *name
INIT:
loadProc(glGetActiveAttribARB,"glGetActiveAttribARB");
CODE:
glGetActiveAttribARB(programObj,index,maxLength,length,size,type,name);
#//# glGetActiveAttribARB_s($programObj, $index, $maxLength, (PACKED)length, (PACKED)size, (PACKED)type, (PACKED)name);
void
glGetActiveAttribARB_s(programObj, index, maxLength, length, size, type, name)
GLhandleARB programObj
GLuint index
GLsizei maxLength
SV *length
SV *size
SV *type
SV *name
INIT:
loadProc(glGetActiveAttribARB,"glGetActiveAttribARB");
CODE:
{
GLsizei *length_s = EL(length, sizeof(GLsizei));
GLint *size_s = EL(size, sizeof(GLint));
GLenum *type_s = EL(type, sizeof(GLenum));
GLcharARB *name_s = EL(name, sizeof(GLcharARB));
glGetActiveAttribARB(programObj,index,maxLength,length_s,size_s,type_s,name_s);
}
#//# ($name,$type,$size) = glGetActiveAttribARB_p($programObj, $index);
void
glGetActiveAttribARB_p(programObj, index)
GLhandleARB programObj
GLuint index
INIT:
loadProc(glGetObjectParameterivARB,"glGetObjectParameterivARB");
loadProc(glGetActiveAttribARB,"glGetActiveAttribARB");
PPCODE:
{
GLsizei maxLength;
glGetObjectParameterivARB(programObj,GL_OBJECT_ACTIVE_ATTRIBUTES_ARB,
(GLvoid *)&maxLength);
if (maxLength)
{
GLsizei length;
GLint size;
GLenum type;
GLcharARB *name;
name = malloc(maxLength+1);
glGetActiveAttribARB(programObj,index,maxLength,
&length,&size,&type,name);
name[length] = 0;
if (*name)
{
EXTEND(sp,3);
PUSHs(sv_2mortal(newSVpv(name,0)));
PUSHs(sv_2mortal(newSViv(type)));
PUSHs(sv_2mortal(newSViv(size)));
}
else
{
pogl_gl_Vert_Multi.xs view on Meta::CPAN
}
#//# glBufferData_p($target,(OGA)data,$usage);
void
glBufferData_p(target,oga,usage)
GLenum target
OpenGL::Array oga
GLenum usage
CODE:
{
glBufferData(target,oga->data_length,oga->data,usage);
}
#//# glBufferSubData_c($target,$offset,$size,(CPTR)data);
void
glBufferSubData_c(target,offset,size,data)
GLenum target
GLint offset
GLsizei size
void * data
CODE:
pogl_gl_Vert_Multi.xs view on Meta::CPAN
}
#//# glBufferSubData_p($target,$offset,(OGA)data);
void
glBufferSubData_p(target,offset,oga)
GLenum target
GLint offset
OpenGL::Array oga
CODE:
{
glBufferSubData(target,offset*oga->total_types_width,oga->data_length,oga->data);
}
#//# glGetBufferSubData_c($target,$offset,$size,(CPTR)data)
void
glGetBufferSubData_c(target,offset,size,data)
GLenum target
GLint offset
GLsizei size
void * data
CODE:
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
glGetBufferParameteriv(target,GL_BUFFER_SIZE,&size);
size /= oga->total_types_width;
if (offset > size) croak("Offset is greater than elements in buffer: %d\n",size);
if ((offset+count) > size) count = size - offset;
oga->data_length = oga->total_types_width * count;
oga->data = malloc(oga->data_length);
glGetBufferSubData(target,offset*oga->total_types_width,
oga->data_length,oga->data);
oga->free_data = 1;
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# (CPTR)buffer = glMapBuffer_c($target,$access);
void *
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = GL_UNSIGNED_BYTE;
oga->type_offset[0] = 0;
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
oga->item_count = size / oga->total_types_width;
oga->data_length = oga->total_types_width * oga->item_count;
oga->data = buffer;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = GL_UNSIGNED_BYTE;
oga->type_offset[0] = 0;
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
oga->item_count = size / oga->total_types_width;
oga->data_length = oga->total_types_width * oga->item_count;
oga->data = buffer;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
pogl_gl_Vert_Multi.xs view on Meta::CPAN
#//# glBufferDataARB_p($target,(OGA)data,$usage);
void
glBufferDataARB_p(target,oga,usage)
GLenum target
OpenGL::Array oga
GLenum usage
INIT:
loadProc(glBufferDataARB,"glBufferDataARB");
CODE:
{
glBufferDataARB(target,oga->data_length,oga->data,usage);
}
#//# glBufferSubDataARB_c($target,$offset,$size,(CPTR)data);
void
glBufferSubDataARB_c(target,offset,size,data)
GLenum target
GLint offset
GLsizei size
void * data
INIT:
pogl_gl_Vert_Multi.xs view on Meta::CPAN
#//# glBufferSubDataARB_p($target,$offset,(OGA)data);
void
glBufferSubDataARB_p(target,offset,oga)
GLenum target
GLint offset
OpenGL::Array oga
INIT:
loadProc(glBufferSubDataARB,"glBufferSubDataARB");
CODE:
{
glBufferSubDataARB(target,offset*oga->total_types_width,oga->data_length,oga->data);
}
#//# glGetBufferSubDataARB_c($target,$offset,$size,(CPTR)data)
void
glGetBufferSubDataARB_c(target,offset,size,data)
GLenum target
GLint offset
GLsizei size
void * data
INIT:
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
glGetBufferParameterivARB(target,GL_BUFFER_SIZE_ARB,&size);
size /= oga->total_types_width;
if (offset > size) croak("Offset is greater than elements in buffer: %d\n",size);
if ((offset+count) > size) count = size - offset;
oga->data_length = oga->total_types_width * count;
oga->data = malloc(oga->data_length);
glGetBufferSubDataARB(target,offset*oga->total_types_width,
oga->data_length,oga->data);
oga->free_data = 1;
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# (CPTR)buffer = glMapBufferARB_c($target,$access);
void *
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = GL_UNSIGNED_BYTE;
oga->type_offset[0] = 0;
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
oga->item_count = size / oga->total_types_width;
oga->data_length = oga->total_types_width * oga->item_count;
oga->data = buffer;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
pogl_gl_Vert_Multi.xs view on Meta::CPAN
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = GL_UNSIGNED_BYTE;
oga->type_offset[0] = 0;
oga->total_types_width = gl_type_size(oga->types[0]);
}
if (!oga->total_types_width) croak("Unable to determine type sizes\n");
oga->item_count = size / oga->total_types_width;
oga->data_length = oga->total_types_width * oga->item_count;
oga->data = buffer;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
pogl_gl_gltut.xs view on Meta::CPAN
GLuint shader
INIT:
loadProc(glGetShaderiv,"glGetShaderiv");
loadProc(glGetShaderInfoLog,"glGetShaderInfoLog");
CODE:
{
GLint infoLogLength;
glGetShaderiv(shader,GL_INFO_LOG_LENGTH,(GLvoid *)&infoLogLength);
if (infoLogLength)
{
GLint length;
GLchar * infoLog = malloc(infoLogLength+1);
glGetShaderInfoLog(shader,infoLogLength,&length,infoLog);
infoLog[length] = 0;
if (*infoLog)
RETVAL = newSVpv(infoLog, 0);
else
RETVAL = newSVsv(&PL_sv_undef);
free(infoLog);
}
else
{
RETVAL = newSVsv(&PL_sv_undef);
pogl_matrix.xs view on Meta::CPAN
{
count *= rows;
mat->dimension_count++;
}
mat->dimensions[0] = cols;
mat->dimensions[1] = rows;
mat->type_count = 1;
mat->item_count = count;
mat->total_types_width = gl_type_size(GL_FLOAT);
mat->data_length = mat->total_types_width * mat->item_count;
mat->types = malloc(sizeof(GLenum) * mat->type_count);
mat->type_offset = malloc(sizeof(GLint) * mat->type_count);
mat->data = malloc(mat->data_length);
mat->free_data = 1;
mat->type_offset[0] = 0;
mat->types[0] = GL_FLOAT;
return(mat);
}
static double vec_length(double* vec, int dimensions)
{
GLfloat ret = 0;
int i = 0;
for (; i<dimensions; i++) ret += pow(vec[i], 2);
return(pow(ret, .5));
}
static void fetch_arrayref(GLfloat* array, int maxlen, SV* sv, char* function, char* var)
{
if (!SvROK(sv))
pogl_matrix.xs view on Meta::CPAN
else
{
data[offset] = (i == j) ? 1.0 : 0.0;
}
offset++;
}
}
}
else if (mat->item_count <= src_mat->item_count)
{
memcpy(mat->data, src_mat->data, mat->data_length);
}
else
{
memcpy(mat->data, src_mat->data, src_mat->data_length);
int diff = mat->data_length - src_mat->data_length;
memset(mat->data+src_mat->data_length, 0.0, diff);
}
}
}
RETVAL = mat;
}
OUTPUT:
RETVAL
#//# $mat = OpenGL::Matrix->new_identity($size);
pogl_matrix.xs view on Meta::CPAN
eye_vec[1] - at_vec[1],
eye_vec[2] - at_vec[2]
};
if(!zaxis[0] && !zaxis[1] && !zaxis[2])
{
set_data_identity(data, 4);
}
else
{
double z = vec_length(zaxis, 3);
// Normalize distance
zaxis[0] /= z;
zaxis[1] /= z;
zaxis[2] /= z;
double xaxis[] =
{
up_vec[1]*zaxis[2] - up_vec[2]*zaxis[1],
up_vec[2]*zaxis[0] - up_vec[0]*zaxis[2],
up_vec[0]*zaxis[1] - up_vec[1]*zaxis[0],
};
double x = vec_length(xaxis, 3);
if (x)
{
// Normalize xaxis
xaxis[0] /= x;
xaxis[1] /= x;
xaxis[2] /= x;
}
else
{
xaxis[2] = 0;
}
double yaxis[] =
{
zaxis[1]*xaxis[2] - zaxis[2]*xaxis[1],
zaxis[2]*xaxis[0] - zaxis[0]*xaxis[2],
zaxis[0]*xaxis[1] - zaxis[1]*xaxis[0]
};
double y = vec_length(yaxis, 3);
if (y)
{
// Normalize yaxis
yaxis[0] /= y;
yaxis[1] /= y;
yaxis[2] /= y;
}
else
{
pogl_rpn.xs view on Meta::CPAN
if (!oga_list[i]->item_count) croak("Empty OGA %d",i);
/* Check that all OGAs have the same dimension */
if (!i)
{
elements = oga_list[i]->item_count;
if (elements % col_count) croak("Invalid OGA size for %d columns",col_count);
}
else if (elements != oga_list[i]->item_count)
{
croak("Invalid length in OGA %d",i);
}
/* Only supporting GLfloat for now */
for (j=0; j<oga_list[i]->type_count; j++)
{
if (oga_list[i]->types[j] != GL_FLOAT)
croak("Unsupported type in OGA %d",i);
}
}
pogl_rpn.xs view on Meta::CPAN
oga->types = malloc(sizeof(GLenum) * oga->type_count);
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
for(i=0,j=0;i<oga->type_count;i++) {
oga->types[i] = SvIV(ST(i+2));
oga->type_offset[i] = j;
j += gl_type_size(oga->types[i]);
}
oga->total_types_width = j;
oga->data_length = oga->total_types_width *
// ((count + oga->type_count-1) / oga->type_count); # vas is das?
count;
oga->data = malloc(oga->data_length);
memset(oga->data,0,oga->data_length);
oga->free_data = 1;
RETVAL = oga;
}
OUTPUT:
RETVAL
pogl_rpn.xs view on Meta::CPAN
int count = items - 2;
memset(oga,0,oga_len);
oga->dimension_count = 1;
oga->dimensions[0] = count;
oga->type_count = 1;
oga->item_count = count;
oga->total_types_width = gl_type_size(type);
oga->data_length = oga->total_types_width * oga->item_count;
oga->types = malloc(sizeof(GLenum) * oga->type_count);
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->data = malloc(oga->data_length);
oga->free_data = 1;
oga->type_offset[0] = 0;
oga->types[0] = type;
SvItems(type,2,(GLuint)oga->item_count,oga->data);
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# $oga = OpenGL::Array->new_scalar($type, (PACKED)data, $length);
#//- Constructor for mono-type OGA - populated by string
OpenGL::Array
new_scalar(Class, type, data, length)
GLenum type
SV * data
GLsizei length
CODE:
{
int width = gl_type_size(type);
void * data_s = EL(data, width*length);
int oga_len = sizeof(oga_struct);
oga_struct * oga = malloc(oga_len);
int count = length / width;
memset(oga,0,oga_len);
oga->dimension_count = 1;
oga->dimensions[0] = count;
oga->type_count = 1;
oga->item_count = count;
oga->total_types_width = width;
oga->data_length = length;
oga->types = malloc(sizeof(GLenum) * oga->type_count);
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->data = malloc(oga->data_length);
oga->free_data = 1;
oga->type_offset[0] = 0;
oga->types[0] = type;
memcpy(oga->data,data_s,oga->data_length);
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# $oga = OpenGL::Array->new_pointer($type, (CPTR)ptr, $elements);
#//- Constructor for mono-type OGA wrapper over a C pointer
OpenGL::Array
new_pointer(Class, type, ptr, elements)
pogl_rpn.xs view on Meta::CPAN
oga->type_count = 1;
oga->item_count = elements;
oga->types = malloc(sizeof(GLenum) * oga->type_count);
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = type;
oga->type_offset[0] = 0;
oga->total_types_width = width;
oga->data_length = elements * width;
oga->data = ptr;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# $oga = OpenGL::Array->new_from_pointer((CPTR)ptr, $length);
#//- Constructor for GLubyte OGA wrapper over a C pointer
OpenGL::Array
new_from_pointer(Class, ptr, length)
void * ptr
GLsizei length
CODE:
{
int oga_len = sizeof(oga_struct);
oga_struct * oga = malloc(sizeof(oga_struct));
memset(oga,0,oga_len);
oga->dimension_count = 1;
oga->dimensions[0] = length;
oga->type_count = 1;
oga->item_count = length;
oga->types = malloc(sizeof(GLenum) * oga->type_count);
oga->type_offset = malloc(sizeof(GLint) * oga->type_count);
oga->types[0] = GL_UNSIGNED_BYTE;
oga->type_offset[0] = 0;
oga->total_types_width = 1;
oga->data_length = oga->item_count;
oga->data = ptr;
oga->free_data = 0;
RETVAL = oga;
}
OUTPUT:
RETVAL
#//# $oga->update_pointer((CPTR)ptr);
pogl_rpn.xs view on Meta::CPAN
offset = ((char*)oga->data) +
(pos / oga->type_count * oga->total_types_width) +
oga->type_offset[pos % oga->type_count];
src = SvPV(data, len);
memcpy(offset, src, len);
}
#//# @data = $oga->retrieve($pos,$len);
#//- Get OGA data array, by offset and length
void
retrieve(oga, ...)
OpenGL::Array oga
PPCODE:
{
GLint pos = (items > 1) ? SvIV(ST(1)) : 0;
GLint len = (items > 2) ? SvIV(ST(2)) : (oga->item_count - pos);
char * offset;
int end = pos + len;
int i;
pogl_rpn.xs view on Meta::CPAN
case GL_2_BYTES:
case GL_3_BYTES:
case GL_4_BYTES:
default:
croak("unknown type");
}
}
}
#//# $data = $oga->retrieve_data($pos,$len);
#//- Get OGA data as packed string, by offset and length
SV *
retrieve_data(oga, ...)
OpenGL::Array oga
CODE:
{
GLint pos = (items > 1) ? SvIV(ST(1)) : 0;
GLint len = (items > 2) ? SvIV(ST(2)) : (oga->item_count - pos);
void * offset;
offset = ((char*)oga->data) +
pogl_rpn.xs view on Meta::CPAN
#//# $count = $oga->elements();
#//- Get number of OGA elements
GLsizei
elements(oga)
OpenGL::Array oga
CODE:
RETVAL = oga->item_count;
OUTPUT:
RETVAL
#//# $len = $oga->length();
#//- Get size of OGA in bytes
GLsizei
length(oga)
OpenGL::Array oga
CODE:
RETVAL = oga->data_length;
OUTPUT:
RETVAL
#//# (CPTR)ptr = $oga->ptr();
#//- Get C pointer to OGA data
void *
ptr(oga)
OpenGL::Array oga
CODE:
RETVAL = oga->data;
pogl_rpn.xs view on Meta::CPAN
}
free(vec);
}
if (free_mat) free(mat);
}
#//# @dimensions = $oga->get_dimensions();
#//- Get OGA data array, by offset and length
void
get_dimensions(oga)
OpenGL::Array oga
PPCODE:
{
int end = oga->dimension_count;
int i = 0;
EXTEND(sp, end);
pogl_rpn.xs view on Meta::CPAN
if (oga->bind)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB,0);
glDeleteBuffersARB(1,&oga->bind);
}
#endif
#endif
if (oga->free_data)
{
/* To make sure dangling pointers will be obvious */
memset(oga->data, '\0', oga->data_length);
free(oga->data);
}
free(oga->types);
free(oga->type_offset);
free(oga);
}
#endif /* End IN_POGL_ARRAY_XS */
method_common|||
mfree||5.007002|n
mg_clear|||
mg_copy|||
mg_dup|||
mg_findext||5.013008|
mg_find|||
mg_free_type||5.013006|
mg_free|||
mg_get|||
mg_length||5.005000|
mg_localize|||
mg_magical|||
mg_set|||
mg_size||5.005000|
mini_mktime||5.007002|
missingterm|||
mode_from_discipline|||
modkids|||
mod|||
more_bodies|||
reg_named_buff_exists||5.009005|
reg_named_buff_fetch||5.009005|
reg_named_buff_firstkey||5.009005|
reg_named_buff_iter|||
reg_named_buff_nextkey||5.009005|
reg_named_buff_scalar||5.009005|
reg_named_buff|||
reg_namedseq|||
reg_node|||
reg_numbered_buff_fetch|||
reg_numbered_buff_length|||
reg_numbered_buff_store|||
reg_qr_package|||
reg_recode|||
reg_scan_name|||
reg_skipcomment|||
reg_temp_copy|||
reganode|||
regatom|||
regbranch|||
regclass_swash||5.009004|
unsharepvn||5.004000|
unwind_handler_stack|||
update_debugger_info|||
upg_version||5.009005|
usage|||
utf16_textfilter|||
utf16_to_utf8_reversed||5.006001|
utf16_to_utf8||5.006001|
utf8_distance||5.006000|
utf8_hop||5.006000|
utf8_length||5.007001|
utf8_mg_len_cache_update|||
utf8_mg_pos_cache_update|||
utf8_to_bytes||5.006001|
utf8_to_uvchr||5.007001|
utf8_to_uvuni||5.007001|
utf8n_to_uvchr|||
utf8n_to_uvuni||5.007001|
utilize|||
uvchr_to_utf8_flags||5.007003|
uvchr_to_utf8|||
yylex|||
yyparse|||
yyunlex|||
yywarn|||
);
if (exists $opt{'list-unsupported'}) {
my $f;
for $f (sort { lc $a cmp lc $b } keys %API) {
next unless $API{$f}{todo};
print "$f ", '.'x(40-length($f)), " ", format_version($API{$f}{todo}), "\n";
}
exit 0;
}
# Scan for possible replacement candidates
my(%replace, %need, %hints, %warnings, %depends);
my $replace = 0;
my($hint, $define, $function);
/* Older perls (<=5.003) lack AvFILLp */
#ifndef AvFILLp
# define AvFILLp AvFILL
#endif
#ifndef ERRSV
# define ERRSV get_sv("@",FALSE)
#endif
/* Hint: gv_stashpvn
* This function's backport doesn't support the length parameter, but
* rather ignores it. Portability can only be ensured if the length
* parameter is used for speed reasons, but the length can always be
* correctly computed from the string argument.
*/
#ifndef gv_stashpvn
# define gv_stashpvn(str,len,create) gv_stashpv(str,create)
#endif
/* Replace: 1 */
#ifndef get_cv
# define get_cv perl_get_cv
#endif
#endif
#define my_strlcat DPPP_(my_my_strlcat)
#define Perl_my_strlcat DPPP_(my_my_strlcat)
#if defined(NEED_my_strlcat) || defined(NEED_my_strlcat_GLOBAL)
Size_t
DPPP_(my_my_strlcat)(char *dst, const char *src, Size_t size)
{
Size_t used, length, copy;
used = strlen(dst);
length = strlen(src);
if (size > 0 && used < size - 1) {
copy = (length >= size - used) ? size - used - 1 : length;
memcpy(dst + used, src, copy);
dst[used + copy] = '\0';
}
return used + length;
}
#endif
#endif
#if !defined(my_strlcpy)
#if defined(NEED_my_strlcpy)
static Size_t DPPP_(my_my_strlcpy)(char * dst, const char * src, Size_t size);
static
#else
extern Size_t DPPP_(my_my_strlcpy)(char * dst, const char * src, Size_t size);
#endif
#define my_strlcpy DPPP_(my_my_strlcpy)
#define Perl_my_strlcpy DPPP_(my_my_strlcpy)
#if defined(NEED_my_strlcpy) || defined(NEED_my_strlcpy_GLOBAL)
Size_t
DPPP_(my_my_strlcpy)(char *dst, const char *src, Size_t size)
{
Size_t length, copy;
length = strlen(src);
if (size > 0) {
copy = (length >= size) ? size - 1 : length;
memcpy(dst, src, copy);
dst[copy] = '\0';
}
return length;
}
#endif
#endif
#ifndef PERL_PV_ESCAPE_QUOTE
# define PERL_PV_ESCAPE_QUOTE 0x0001
#endif
#ifndef PERL_PV_PRETTY_QUOTE
# define PERL_PV_PRETTY_QUOTE PERL_PV_ESCAPE_QUOTE
t/10_opengl_array.t view on Meta::CPAN
use strict;
use Acme::MITHALDU::BleedingOpenGL qw(GL_FLOAT GL_INT GL_UNSIGNED_BYTE);
use Test::More tests => 141;
my $o1 = OpenGL::Array->new(5, GL_FLOAT);
ok($o1, "O::A->new");
is($o1->elements, 5, '$o1->elements');
ok($o1->length, '$o1->length');
my $o2 = OpenGL::Array->new(5, GL_INT, GL_INT, GL_INT, GL_INT, GL_INT);
ok($o2, "O::A->new");
is($o2->elements, 25, '$o2->elements');
ok($o2->length, '$o->length');
###----------------------------------------------------------------###
sub init { OpenGL::Array->new_list(GL_FLOAT, 1..9) }
sub fmt {
my @val = ref($_[0]) ? $_[0]->retrieve(0, $_[0]->elements) : @_;
push @val, 0 while @val < 9;
return sprintf "%2d %2d %2d %2d %2d %2d %2d %2d %2d", @val;
}
t/10_opengl_array.t view on Meta::CPAN
is(fmt($o1), fmt(1,2,7,4,5,6,7,8,9), '$o1->assign(2,7)');
is(fmt($o2), fmt(1,2,7,4,5,6,7,8,9), '$o1->assign(2,7)');
$o1->assign(1, 7);
is(fmt($o1), fmt(1,7,7,4,5,6,7,8,9), '$o1->assign(2,7)');
is(fmt($o2), fmt(1,7,7,4,5,6,7,8,9), '$o1->assign(2,7)');
###----------------------------------------------------------------###
my $str = pack 'C*', 1..9;
$o1 = OpenGL::Array->new_scalar(GL_UNSIGNED_BYTE,$str,length($str));
is(fmt($o1), fmt(1,2,3,4,5,6,7,8,9), '$o1->new_scalar');
###----------------------------------------------------------------###
ok($o1->can('bind'), 'can ->bind');
ok(!$o1->bound, '$o1->bound()');
###----------------------------------------------------------------###
# affine
t/10_opengl_array.t view on Meta::CPAN
is(fmt($o1), fmt(1,1,1,1,1,1,1,1,1), '$o1->calc(1)');
$o1->calc(1,2,3);
is(fmt($o1), fmt(1,2,3,1,2,3,1,2,3), '$o1->calc(1,2,3)');
ok(!eval { $o1->calc(1,2,3,4) }, "Correctly failed because column count wasn't a divisor of total elements");
###----------------------------------------------------------------###
$o1->calc(1);
$o1->assign_data(0, $o2->retrieve_data(0,$o2->length));
is(fmt($o1), fmt(1,2,3,4,5,6,7,8,9), "retrieve_data / assign_data (all)");
my $size = $o2->length / $o2->elements;
for my $i (1 .. $o2->elements) {
$o1->calc(1);
$o1->assign_data($i - 1, $o2->retrieve_data($i - 1, $size));
my @test = (1) x $o2->elements;
$test[$i-1] = $i;
is(fmt($o1), fmt(@test), "retrieve_data / assign_data (".($i-1).")");
}
###----------------------------------------------------------------###
{
$tex .= pack "C", 128; # Give our dot an anti-aliased edge.
}
else
{
$tex .= pack "C", 0; # Outside of the dot, it's transparent.
}
}
}
$Tex_Pixels = OpenGL::Array->new_scalar(GL_UNSIGNED_BYTE,$tex,length($tex));
$Tex_Type = GL_RGBA8;
$Tex_Format = GL_RGBA;
$Tex_Size = GL_UNSIGNED_BYTE;
}
glBindTexture(GL_TEXTURE_2D, $TextureID_image);
# Use MipMap
if ($useMipMap)
{
glDisable(GL_TEXTURE_2D);
glDisable(GL_LIGHTING);
# We don'$t want depth-testing either.
glDisable(GL_DEPTH_TEST);
# But, for fun, let's make the text partially transparent too.
glColor4f(0.6,1.0,0.6,.75);
$buf = sprintf "TIME TO EXIT: %.1fs", $time_to_exit;
my $bufwidth = 6 * length $buf;
glRasterPos2i($Window_Width-4-$bufwidth,2); ourPrintString(GLUT_BITMAP_HELVETICA_12,$buf);
# Render our various display mode settings.
$buf = sprintf "Mode: %s", $TexModesStr[$Curr_TexMode];
glRasterPos2i(2,2); ourPrintString(GLUT_BITMAP_HELVETICA_12,$buf);
$buf = sprintf "Alpha: %d", $Alpha_Add;
glRasterPos2i(2,14); ourPrintString(GLUT_BITMAP_HELVETICA_12,$buf);
$buf = sprintf "Blend: %d", $Blend_On;