Deliantra
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Deliantra/Data.pm view on Meta::CPAN
'Str',
{
desc => 'This value determines how much the weight of items is reduced in percent, when put inside the container. <reduce weight %> 0 means no reduction, <reduce weight %> 100 means items are weightless inside. Most default values are in the range...
name => 'reduce weight %',
type => 'int'
}
],
[
'is_cauldron',
{
desc => 'If set, the container can be used as alchemy-cauldron. The player can put ingredients inside, close it, cast alchemy and if his formulae is true, he\'ll get what he longed for.',
name => 'alchemy cauldron',
type => 'bool'
}
],
[
'unique',
{
desc => 'Unique items exist only one time on a server. If the item is taken, lost or destroyed - it\'s gone for good. All contents of a unique container are unique as well.',
name => 'unique item',
type => 'bool'
res/types.xml view on Meta::CPAN
</attribute>
<attribute arch="Str" editor="reduce weight %" type="int">
This value determines how much the weight of items is reduced in
percent, when put inside the container. <reduce weight %> 0 means no
reduction, <reduce weight %> 100 means items are weightless inside.
Most default values are in the range of ten.
</attribute>
<attribute arch="is_cauldron" editor="alchemy cauldron" type="bool">
If set, the container can be used as alchemy-cauldron.
The player can put ingredients inside, close it, cast alchemy
and if his formulae is true, he'll get what he longed for.
</attribute>
<attribute arch="unique" editor="unique item" type="bool">
Unique items exist only one time on a server. If the item
is taken, lost or destroyed - it's gone for good.
All contents of a unique container are unique as well.
</attribute>
<attribute arch="startequip" editor="godgiven item" type="bool">
A godgiven item vanishes as soon as the player
drops it to the ground.
</attribute>
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