Acme-MITHALDU-BleedingOpenGL

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FreeGLUT/freeglut-Readme.txt  view on Meta::CPAN

%PATH% environment variable. Be careful not to mix the 32 bit DLL up with the 64
bit DLL, as they are not interchangeable.


Compiling 32 bit Applications

To create a 32 bit freeglut application, create a new Win32 C++ project in MSVC.
From the “Win32 Application Wizard”, choose a “Windows application”, check the
“Empty project” box, and submit.

You’ll now need to configure the compiler and linker settings. Open up the
project properties, and select “All Configurations” (this is necessary to ensure
our changes are applied for both debug and release builds). Open up the
“general” section under “C/C++”, and configure the “include\” folder you created
above as an “Additional Include Directory”. If you have more than one GLUT
package which contains a “glut.h” file, it’s important to ensure that the
freeglut include folder appears above all other GLUT include folders.

Now open up the “general” section under “Linker”, and configure the “lib\”
folder you created above as an “Additional Library Directory”. A freeglut
application depends on the import libraries “freeglut.lib” and “opengl32.lib”,
which can be configured under the “Input” section. However, it shouldn’t be
necessary to explicitly state these dependencies, since the freeglut headers
handle this for you. Now open the “Advanced” section, and enter “mainCRTStartup”
as the “Entry Point” for your application. This is necessary because GLUT
applications use “main” as the application entry point, not “WinMain”—without it
you’ll get an undefined reference when you try to link your application.

That’s all of your project properties configured, so you can now add source
files to your project and build the application. If you want your application to
be compatible with GLUT, you should “#include <GL/glut.h>”. If you want to use
freeglut specific extensions, you should “#include <GL/freeglut.h>” instead.

Don’t forget to either include the freeglut DLL when distributing applications,
or provide your users with some method of obtaining it if they don’t already
have it!


Compiling 64 bit Applications

META.json  view on Meta::CPAN

         "t",
         "inc"
      ]
   },
   "prereqs" : {
      "build" : {
         "requires" : {
            "ExtUtils::MakeMaker" : "0"
         }
      },
      "configure" : {
         "requires" : {
            "ExtUtils::MakeMaker" : "0"
         }
      },
      "runtime" : {
         "requires" : {
            "Import::Into" : "0",
            "Test::More" : "0",
            "Try::Tiny" : "0"
         }

META.yml  view on Meta::CPAN

---
abstract: 'bleeding edge OpenGL experiments - you WILL get cut'
author:
  - 'Chris Marshall <chm at cpan dot org>'
build_requires:
  ExtUtils::MakeMaker: '0'
configure_requires:
  ExtUtils::MakeMaker: '0'
dynamic_config: 1
generated_by: 'ExtUtils::MakeMaker version 7.1, CPAN::Meta::Converter version 2.150005'
license: unknown
meta-spec:
  url: http://module-build.sourceforge.net/META-spec-v1.4.html
  version: '1.4'
name: Acme-MITHALDU-BleedingOpenGL
no_index:
  directory:

os2pm_X.h  view on Meta::CPAN

	Window window;
} XDestroyWindowEvent;

typedef struct {
	int type;
	unsigned long serial;	/* # of last request processed by server */
	Bool send_event;	/* true if this came from a SendEvent request */
	Display *display;	/* Display the event was read from */
	Window event;
	Window window;
	Bool from_configure;
} XUnmapEvent;

typedef struct {
	int type;
	unsigned long serial;	/* # of last request processed by server */
	Bool send_event;	/* true if this came from a SendEvent request */
	Display *display;	/* Display the event was read from */
	Window event;
	Window window;
	Bool override_redirect;	/* boolean, is override set... */

os2pm_X.h  view on Meta::CPAN

	XExposeEvent xexpose;
	XGraphicsExposeEvent xgraphicsexpose;
	XNoExposeEvent xnoexpose;
	XVisibilityEvent xvisibility;
	XCreateWindowEvent xcreatewindow;
	XDestroyWindowEvent xdestroywindow;
	XUnmapEvent xunmap;
	XMapEvent xmap;
	XMapRequestEvent xmaprequest;
	XReparentEvent xreparent;
	XConfigureEvent xconfigure;
	XGravityEvent xgravity;
	XResizeRequestEvent xresizerequest;
	XConfigureRequestEvent xconfigurerequest;
	XCirculateEvent xcirculate;
	XCirculateRequestEvent xcirculaterequest;
	XPropertyEvent xproperty;
	XSelectionClearEvent xselectionclear;
	XSelectionRequestEvent xselectionrequest;
	XSelectionEvent xselection;
	XColormapEvent xcolormap;
	XClientMessageEvent xclient;
	XMappingEvent xmapping;
	XErrorEvent xerror;

pogl_gl_top.xs  view on Meta::CPAN

	PPCODE:
	{
		XEvent event;
		char buf[10];
		KeySym ks;
		XNextEvent(d,&event);
		switch(event.type) {
			case ConfigureNotify:
				EXTEND(sp,3);
				PUSHs(sv_2mortal(newSViv(event.type)));
				PUSHs(sv_2mortal(newSViv(event.xconfigure.width)));
				PUSHs(sv_2mortal(newSViv(event.xconfigure.height)));				
				break;
			case KeyPress:
			case KeyRelease:
				EXTEND(sp,2);
				PUSHs(sv_2mortal(newSViv(event.type)));
				XLookupString(&event.xkey,buf,sizeof(buf),&ks,0);
				buf[0]=(char)ks;buf[1]='\0';
				PUSHs(sv_2mortal(newSVpv(buf,1)));
				break;
			case ButtonPress:



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