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case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]);
return;
case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]);
return;
default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
}
};
// A module that can be mixed in to *any object* in order to provide it with
// custom events. You may bind with `on` or remove with `off` callback
// functions to an event; `trigger`-ing an event fires all callbacks in
// succession.
var Events = Backbone.Events = {
// Bind one or more space separated events, or an events map,
// to a `callback` function. Passing `"all"` will bind the callback to
// all events fired.
on: function(name, callback, context) {
if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this;
this._events || (this._events = {});
var list = this._events[name] || (this._events[name] = []);
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var self = this;
var once = _.once(function() {
self.off(name, once);
callback.apply(this, arguments);
});
once._callback = callback;
this.on(name, once, context);
return this;
},
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off: function(name, callback, context) {
var list, ev, events, names, i, l, j, k;
if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
if (!name && !callback && !context) {
this._events = {};
return this;
}
names = name ? [name] : _.keys(this._events);
for (i = 0, l = names.length; i < l; i++) {
share/vendor/js/backbone.js view on Meta::CPAN
}
}
}
this._events[name] = events;
}
}
return this;
},
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger: function(name) {
if (!this._events) return this;
var args = slice.call(arguments, 1);
if (!eventsApi(this, 'trigger', name, args)) return this;
var events = this._events[name];
var allEvents = this._events.all;
if (events) triggerEvents(events, args);
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// Change the view's element (`this.el` property), including event
// re-delegation.
setElement: function(element, delegate) {
if (this.$el) this.undelegateEvents();
this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
this.el = this.$el[0];
if (delegate !== false) this.delegateEvents();
return this;
},
// Set callbacks, where `this.events` is a hash of
//
// *{"event selector": "callback"}*
//
// {
// 'mousedown .title': 'edit',
// 'click .button': 'save'
// 'click .open': function(e) { ... }
// }
//
// pairs. Callbacks will be bound to the view, with `this` set properly.
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method = _.bind(method, this);
eventName += '.delegateEvents' + this.cid;
if (selector === '') {
this.$el.on(eventName, method);
} else {
this.$el.on(eventName, selector, method);
}
}
},
// Clears all callbacks previously bound to the view with `delegateEvents`.
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents: function() {
this.$el.off('.delegateEvents' + this.cid);
},
// Performs the initial configuration of a View with a set of options.
// Keys with special meaning *(model, collection, id, className)*, are
// attached directly to the view.
_configure: function(options) {
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// End of the loop when firing
firingLength,
// Index of currently firing callback (modified by remove if needed)
firingIndex,
// First callback to fire (used internally by add and fireWith)
firingStart,
// Actual callback list
list = [],
// Stack of fire calls for repeatable lists
stack = !options.once && [],
// Fire callbacks
fire = function( data ) {
memory = options.memory && data;
fired = true;
firingIndex = firingStart || 0;
firingStart = 0;
firingLength = list.length;
firing = true;
for ( ; list && firingIndex < firingLength; firingIndex++ ) {
if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) {
memory = false; // To prevent further calls using add
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}
} else if ( memory ) {
list = [];
} else {
self.disable();
}
}
},
// Actual Callbacks object
self = {
// Add a callback or a collection of callbacks to the list
add: function() {
if ( list ) {
// First, we save the current length
var start = list.length;
(function add( args ) {
jQuery.each( args, function( _, arg ) {
var type = jQuery.type( arg );
if ( type === "function" ) {
if ( !options.unique || !self.has( arg ) ) {
list.push( arg );
}
} else if ( arg && arg.length && type !== "string" ) {
// Inspect recursively
add( arg );
}
});
})( arguments );
// Do we need to add the callbacks to the
// current firing batch?
if ( firing ) {
firingLength = list.length;
// With memory, if we're not firing then
// we should call right away
} else if ( memory ) {
firingStart = start;
fire( memory );
}
}
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if ( index <= firingIndex ) {
firingIndex--;
}
}
}
});
}
return this;
},
// Check if a given callback is in the list.
// If no argument is given, return whether or not list has callbacks attached.
has: function( fn ) {
return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length );
},
// Remove all callbacks from the list
empty: function() {
list = [];
firingLength = 0;
return this;
},
// Have the list do nothing anymore
disable: function() {
list = stack = memory = undefined;
return this;
},
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stack = undefined;
if ( !memory ) {
self.disable();
}
return this;
},
// Is it locked?
locked: function() {
return !stack;
},
// Call all callbacks with the given context and arguments
fireWith: function( context, args ) {
if ( list && ( !fired || stack ) ) {
args = args || [];
args = [ context, args.slice ? args.slice() : args ];
if ( firing ) {
stack.push( args );
} else {
fire( args );
}
}
return this;
},
// Call all the callbacks with the given arguments
fire: function() {
self.fireWith( this, arguments );
return this;
},
// To know if the callbacks have already been called at least once
fired: function() {
return !!fired;
}
};
return self;
};
jQuery.extend({
Deferred: function( func ) {
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s = jQuery.ajaxSetup( {}, options ),
// Callbacks context
callbackContext = s.context || s,
// Context for global events is callbackContext if it is a DOM node or jQuery collection
globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ?
jQuery( callbackContext ) :
jQuery.event,
// Deferreds
deferred = jQuery.Deferred(),
completeDeferred = jQuery.Callbacks("once memory"),
// Status-dependent callbacks
statusCode = s.statusCode || {},
// Headers (they are sent all at once)
requestHeaders = {},
requestHeadersNames = {},
// The jqXHR state
state = 0,
// Default abort message
strAbort = "canceled",
// Fake xhr
jqXHR = {
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},
// Overrides response content-type header
overrideMimeType: function( type ) {
if ( !state ) {
s.mimeType = type;
}
return this;
},
// Status-dependent callbacks
statusCode: function( map ) {
var code;
if ( map ) {
if ( state < 2 ) {
for ( code in map ) {
// Lazy-add the new callback in a way that preserves old ones
statusCode[ code ] = [ statusCode[ code ], map[ code ] ];
}
} else {
// Execute the appropriate callbacks
jqXHR.always( map[ jqXHR.status ] );
}
}
return this;
},
// Cancel the request
abort: function( statusText ) {
var finalText = statusText || strAbort;
if ( transport ) {
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// Allow custom headers/mimetypes and early abort
if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) {
// Abort if not done already and return
return jqXHR.abort();
}
// aborting is no longer a cancellation
strAbort = "abort";
// Install callbacks on deferreds
for ( i in { success: 1, error: 1, complete: 1 } ) {
jqXHR[ i ]( s[ i ] );
}
// Get transport
transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR );
// If no transport, we auto-abort
if ( !transport ) {
done( -1, "No Transport" );
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jqXHR.status = status;
jqXHR.statusText = ( nativeStatusText || statusText ) + "";
// Success/Error
if ( isSuccess ) {
deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] );
} else {
deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] );
}
// Status-dependent callbacks
jqXHR.statusCode( statusCode );
statusCode = undefined;
if ( fireGlobals ) {
globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError",
[ jqXHR, s, isSuccess ? success : error ] );
}
// Complete
completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] );
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// Default jsonp settings
jQuery.ajaxSetup({
jsonp: "callback",
jsonpCallback: function() {
var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) );
this[ callback ] = true;
return callback;
}
});
// Detect, normalize options and install callbacks for jsonp requests
jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) {
var callbackName, overwritten, responseContainer,
jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ?
"url" :
typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data"
);
// Handle iff the expected data type is "jsonp" or we have a parameter to set
if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) {
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if ( !s.async ) {
// if we're in sync mode we fire the callback
callback();
} else if ( xhr.readyState === 4 ) {
// (IE6 & IE7) if it's in cache and has been
// retrieved directly we need to fire the callback
setTimeout( callback );
} else {
handle = ++xhrId;
if ( xhrOnUnloadAbort ) {
// Create the active xhrs callbacks list if needed
// and attach the unload handler
if ( !xhrCallbacks ) {
xhrCallbacks = {};
jQuery( window ).unload( xhrOnUnloadAbort );
}
// Add to list of active xhrs callbacks
xhrCallbacks[ handle ] = callback;
}
xhr.onreadystatechange = callback;
}
},
abort: function() {
if ( callback ) {
callback( undefined, true );
}
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}
jQuery.fx.timer(
jQuery.extend( tick, {
elem: elem,
anim: animation,
queue: animation.opts.queue
})
);
// attach callbacks from options
return animation.progress( animation.opts.progress )
.done( animation.opts.done, animation.opts.complete )
.fail( animation.opts.fail )
.always( animation.opts.always );
}
function propFilter( props, specialEasing ) {
var index, name, easing, value, hooks;
// camelCase, specialEasing and expand cssHook pass
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for ( index = timers.length; index--; ) {
if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
timers[ index ].anim.stop( gotoEnd );
dequeue = false;
timers.splice( index, 1 );
}
}
// start the next in the queue if the last step wasn't forced
// timers currently will call their complete callbacks, which will dequeue
// but only if they were gotoEnd
if ( dequeue || !gotoEnd ) {
jQuery.dequeue( this, type );
}
});
},
finish: function( type ) {
if ( type !== false ) {
type = type || "fx";
}
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// Partially apply a function by creating a version that has had some of its
// arguments pre-filled, without changing its dynamic `this` context.
_.partial = function(func) {
var args = slice.call(arguments, 1);
return function() {
return func.apply(this, args.concat(slice.call(arguments)));
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length === 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};