Curses-UI-AnyEvent

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README  view on Meta::CPAN

                                  ## ...
                              });

    Note that while a dialog is active, all keypresses are routed to that
    dialog instead of the main screen. However, since the main event loop is
    still active, it can still be processing externally triggered or timed
    events.

BUGS
    There are still a few places that call `do_one_event()` in a loop
    instead of using the AnyEvent loop so they will busy-loop until
    dismissed by the user and no background events will be processed. The
    cases I know about are search windows and fatal error screens. I may
    stub these out similarly to dialogs if I need them (patches welcome).

SEE ALSO
    Curses-UI-AnyEvent github repo
    <https://github.com/hoytech/Curses-UI-AnyEvent>

    Curses::UI

lib/Curses/UI/AnyEvent.pm  view on Meta::CPAN

                   -cb => sub {
                              my $name = shift;
                              ## ...
                          });

Note that while a dialog is active, all keypresses are routed to that dialog instead of the main screen. However, since the main event loop is still active, it can still be processing externally triggered or timed events.


=head1 BUGS

There are still a few places that call `do_one_event()` in a loop instead of using the AnyEvent loop so they will busy-loop until dismissed by the user and no background events will be processed. The cases I know about are search windows and fatal er...


=head1 SEE ALSO

L<Curses-UI-AnyEvent github repo|https://github.com/hoytech/Curses-UI-AnyEvent>

L<Curses::UI>

L<AnyEvent>



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