Acme-MITHALDU-BleedingOpenGL
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BleedingOpenGL.pm view on Meta::CPAN
glVertex4iv
glVertex4sv
glViewport
);
sub AUTOLOAD {
# This AUTOLOAD is used to 'autoload' constants from the constant()
# XS function. If a constant is not found then control is passed
# to the AUTOLOAD in AutoLoader.
# NOTE: THIS AUTOLOAD FUNCTION IS FLAWED (but is the best we can do for now).
# Avoid old-style ``&CONST'' usage. Either remove the ``&'' or add ``()''.
if (@_ > 0) {
# Is it an old OpenGL-0.4 function? If so, remap it to newer variant
local($constname);
($constname = $AUTOLOAD) =~ s/.*:://;
if (grep ($_ eq $constname, @rename_old)) {
eval "sub $AUTOLOAD { $AUTOLOAD" . "_s(\@_) }";
goto &$AUTOLOAD;
}
#ifndef UV_MAX
# define UV_MAX PERL_ULONG_MAX
#endif
#endif
#ifndef IVSIZE
# ifdef LONGSIZE
# define IVSIZE LONGSIZE
# else
# define IVSIZE 4 /* A bold guess, but the best we can make. */
# endif
#endif
#ifndef UVTYPE
# define UVTYPE unsigned IVTYPE
#endif
#ifndef UVSIZE
# define UVSIZE IVSIZE
#endif
#ifndef sv_setuv
#endif
#ifndef PERL_MAGIC_backref
# define PERL_MAGIC_backref '<'
#endif
#ifndef PERL_MAGIC_ext
# define PERL_MAGIC_ext '~'
#endif
/* That's the best we can do... */
#ifndef sv_catpvn_nomg
# define sv_catpvn_nomg sv_catpvn
#endif
#ifndef sv_catsv_nomg
# define sv_catsv_nomg sv_catsv
#endif
#ifndef sv_setsv_nomg
# define sv_setsv_nomg sv_setsv
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