XS-libuv

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libuv-1.49.2/docs/src/guide/threads.rst  view on Meta::CPAN

One use case where ``uv_async_send`` is required is when interoperating with
libraries that require thread affinity for their functionality. For example in
node.js, a v8 engine instance, contexts and its objects are bound to the thread
that the v8 instance was started in. Interacting with v8 data structures from
another thread can lead to undefined results. Now consider some node.js module
which binds a third party library. It may go something like this:

1. In node, the third party library is set up with a JavaScript callback to be
   invoked for more information::

    var lib = require('lib');
    lib.on_progress(function() {
        console.log("Progress");
    });

    lib.do();

    // do other stuff

2. ``lib.do`` is supposed to be non-blocking but the third party lib is
   blocking, so the binding uses ``uv_queue_work``.

libuv-1.49.2/src/fs-poll.c  view on Meta::CPAN

  if (!uv_is_active((uv_handle_t*)handle)) {
    *size = 0;
    return UV_EINVAL;
  }

  ctx = handle->poll_ctx;
  assert(ctx != NULL);

  required_len = strlen(ctx->path);
  if (required_len >= *size) {
    *size = required_len + 1;
    return UV_ENOBUFS;
  }

  memcpy(buffer, ctx->path, required_len);
  *size = required_len;
  buffer[required_len] = '\0';

  return 0;
}


void uv__fs_poll_close(uv_fs_poll_t* handle) {
  uv_fs_poll_stop(handle);

  if (handle->poll_ctx == NULL)

libuv-1.49.2/src/uv-common.c  view on Meta::CPAN

int uv_fs_event_getpath(uv_fs_event_t* handle, char* buffer, size_t* size) {
  size_t required_len;

  if (!uv__is_active(handle)) {
    *size = 0;
    return UV_EINVAL;
  }

  required_len = strlen(handle->path);
  if (required_len >= *size) {
    *size = required_len + 1;
    return UV_ENOBUFS;
  }

  memcpy(buffer, handle->path, required_len);
  *size = required_len;
  buffer[required_len] = '\0';

  return 0;
}

/* The windows implementation does not have the same structure layout as
 * the unix implementation (nbufs is not directly inside req but is
 * contained in a nested union/struct) so this function locates it.
*/
static unsigned int* uv__get_nbufs(uv_fs_t* req) {

libuv-1.49.2/src/win/process.c  view on Meta::CPAN

    } else {
      cmp = env_strncmp(required_vars[i].wide_eq,
                        required_vars[i].len,
                        *ptr_copy);
    }
    if (cmp < 0) {
      /* missing required var */
      var_size = GetEnvironmentVariableW(required_vars[i].wide, NULL, 0);
      required_vars_value_len[i] = var_size;
      if (var_size != 0) {
        env_len += required_vars[i].len;
        env_len += var_size;
      }
      i++;
    } else {
      ptr_copy++;
      if (cmp == 0)
        i++;
    }
  }

libuv-1.49.2/src/win/process.c  view on Meta::CPAN

      cmp = 1;
    } else if (!*ptr_copy) {
      cmp = -1;
    } else {
      cmp = env_strncmp(required_vars[i].wide_eq,
                        required_vars[i].len,
                        *ptr_copy);
    }
    if (cmp < 0) {
      /* missing required var */
      len = required_vars_value_len[i];
      if (len) {
        wcscpy(ptr, required_vars[i].wide_eq);
        ptr += required_vars[i].len;
        var_size = GetEnvironmentVariableW(required_vars[i].wide,
                                           ptr,
                                           (int) (env_len - (ptr - dst)));
        if (var_size != (DWORD) (len - 1)) { /* TODO: handle race condition? */
          uv_fatal_error(GetLastError(), "GetEnvironmentVariableW");
        }
      }
      i++;
    } else {
      /* copy var from env_block */



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